Everytime I enter the server, I see that the normal evolution of a player goes like this:
New player - Tries to take over zones
After some weeks - Starts using Rhino and is balanced at trying to get zones and killing
Regular player - Only uses Hunter
The server is flooding with people getting stronger ranks. I'm always a pilot but I try to take over zones the most I can, and people start to miss this as getting a big number of kill streaks wins over waiting 25 seconds and losing half of your health because you were fighting someone. You usually get +10 getting a decent number of kills. On the other hand, the most valuable zone is worth 8 and is difficult to get because there's always someone using a hunter/hydra.
To solve this problem, a ''zone streak'' system should be implemented. It would work as something like this: You get a +5 zone, then if you get to another one, you will get a +10. Or if the zone was originally +3, then you get +4. I don't know if this could be implemented on the script, but it should help if you try to get it around in the server so the people know about it, as in my point of view, this would give balance to the game. Also, if you think my system is a bit broken, then you may keep the idea, but to fix it for yourself.
I love this server and this is just one simple suggestion that will make things better IMO. I hope you the best for the server, thanks for reading!